Borg Cube

8 posts ยท Jul 30 2000 to Aug 7 2000

From: Andrew Apter <andya@s...>

Date: Sun, 30 Jul 2000 16:06:00 -0400

Subject: Borg Cube

> Christopher Congdon wrote:
Borg Cube...defintely not big enough... =) Seriously, I have an SSD from Star
Fleet Battles where someone thought they had a good estimate of a Borg
Cube.... I HAD TO PRINT IT ON A PLOTTER! The SSD was like 2 feet wide by 3
feet long!!!

From: Christopher Congdon <codo-1@m...>

Date: Sun, 30 Jul 2000 15:18:38 -0500

Subject: RE: Borg Cube

Yikes. That Borg Cube looks a touch mean...

I also like the Honor Harrington Style Ship of the Wall. Very interesting
design. Have you used that one in play yet? How did it perform?

Christopher

[quoted original message omitted]

From: Andrew Apter <andya@s...>

Date: Sun, 30 Jul 2000 21:51:58 -0400

Subject: RE: Borg Cube

I have used the ship of the wall several times several times with great
success it has proven very flexible for a slow ship. Andy

[quoted original message omitted]

From: Eric Foley <stiltman@t...>

Date: Sun, 30 Jul 2000 21:44:40 -0700 (PDT)

Subject: Re: Borg Cube

> Andy Apter wrote:

Small critique...

A lot of these ships seem much too large. For instance, the Yamato is indeed a
big ship... but I don't know if I'd buy it at mass 711. At that mass, its
"undulation gun" (i.e. nova cannon) gets rendered largely useless in a real
game, because it has so much other weaponry that it could out-blast its
supposed biggest gun in its sleep, and would actually be _losing_
firepower in order to fire it off. OTOH, I begin to wonder if the nova cannon
and wave gun need to be beefed up a bit either by house rules or something,
because in FBx it's difficult to fit them to a ship that can't outgun them
with all the weapons it would have to shut off in order to fire it. Unless you
have pretty much a dedicated supergun platform, it's kind of a waste to fit
one if it doesn't do more damage than it does now, especially with plasma
bolts coming around. Perhaps the super guns should be scaleable or something.

The Borg Cube is WAY too fast in its sublight drives. Borg Cubes are indeed
widely acknowledged as the fastest ships in the ST universe... at _FTL_
speeds. At sublight speeds, the things are regularly seen as practically
sitting still while just about any race in the galaxy runs circles around it.
Thrust 6 is just plain too fast for them, IMO.

I think that the scale could use some dropping, but aside from that it's a
pretty good setup. I'm wondering why the Atlantia looks to be mass 240 while
the Galactica is mass 400-something, and in general I think that the
ship size just a little too far out there. I think the ship sizes ought to at
least be based around the same mass amounts as what we already use as the
"norm", i.e. the Galactica would be about the size of a big SDN, although a
Borg Cube might be three or four times that size, while the Yamato would
probably be around mass 350.

Just a thought...

From: Brian Bell <bkb@b...>

Date: Mon, 31 Jul 2000 08:11:20 -0400

Subject: RE: Borg Cube

No Heart of Gold? I want to see the Infinite Improbability Drive's effect on
the game! No Normality Assertatrons alowed!

-----
Brian Bell bkb@beol.net
-----

> -----Original Message-----

From: Andrew Apter <andya@s...>

Date: Mon, 31 Jul 2000 09:02:14 -0400

Subject: RE: Borg Cube

I did not want to create that many special rules and use all those funny
shaped dice.
However a ship using Bistro Mechanics sounds delicious. :-)

Andy A

[quoted original message omitted]

From: GBailey@a...

Date: Mon, 31 Jul 2000 10:26:04 EDT

Subject: Re: Borg Cube

We talked about the Borg Cube after playing one night and mentioned the 3x3
sectional set up. Looks nice, glad I won't have to play against it. (sorry
Matt, but I refuse to) We thought the MD6 was the best number for figuring out
maximum thrust when and if the Cube starts taking threshold hits on the MDs. I
wouldn't doubt that a Cube could actually get up to speed if it wanted to.

The Hole in the Wall ship (or whatever it is called) has good success except
for one battle when my side chewed two up pretty good without taking much in
the way of losses. I don't know if it was my superior
play or Steve's die rolling.  :)   Dodging its missiles for two turns
also helped (for once my plots weren't "aim here 'cause that's where I'll
be").

Glen

From: Craig <craig@c...>

Date: Mon, 7 Aug 2000 19:26:41 +0100

Subject: RE: Borg Cube

On Monday, July 31, 2000 1:11 PM, Bell, Brian K
> [SMTP:Brian_Bell@dscc.dla.mil] wrote:

Your DCPs are too busy complaining that with brains the size of planets they
are being asked to open doors to actually repair anything, but at least the
incoming missiles will change into whales and bunches of petunias.

alternatively 42.