Bolo Mark I possible with DS2 ? Re: [Stargrunt-Fullthrust] Threads

1 posts ยท Jul 8 2003

From: Glenn M Wilson <triphibious@j...>

Date: Tue, 08 Jul 2003 06:50:48 PDT

Subject: Bolo Mark I possible with DS2 ? Re: [Stargrunt-Fullthrust] Threads

> On Mon, 30 Jun 2003 20:38:25 -0400 (EDT) <hornung@buffnet.net> writes:
<snip>
> As for Planetary assaults we have done designs of Ogre type vehicles

Class 7 modules for a Modular vehicle. The Modular Vehicle (page 15) is
specifically referred to as an attempt to represent Bolo Vehicles (try
four class 7 track units - armor class 7 (add reactive or Ablative Armor
as desired)  - (or more units if you want), Fast Tracked,  FGP,  Four
Superior FCS's, a front Hull of class 7 - armor class 7 -  and a rear
hull of class 7 - Armor Class 7.  Without stretching the classes of guns
(which I would do for these, maybe) you can get  (Front Hull) Main gun -
Class 5 weapon mount, MDC perhaps [here is the weakest part of the
representation of a Bolo IMO,] PDS/Sup, ADS/BAS, APSW x 5, APFC, (add
Reactive or Ablative Armor if desired) and (Rear Hull) as an alternative
try this - you get a HAR, LAD, Secondary Turret class 1 (MDC?), PDS/Sup,
HEL/1 (36 Inches, 2 chits versus Infantry plus 60 inch light gun,)
GMS/H
and APFC (add reactive or Ablative Armor if desired.) Check Math, I did that
on the fly. But I think it makes a nice approximation of a BOLO Mark I. But
only a Mark I, sigh.

If you tweak (Illegal in 40 states... <grin>)you can try a  "DFFG/5 with
range of a HEL..." weapon.   Ouch!

> But I do think that the design and game system is flexible enough to

Gracias,