boarding party

2 posts ยท Dec 9 1999 to Dec 9 1999

From: Jesse Casey <jessecasey@n...>

Date: Thu, 9 Dec 1999 13:02:13 -0600

Subject: Re: boarding party

I've been working on these off and on for the past month or so. Please dont
laugh too loudly but constructive critic's comments are welcome. (Keep in mind
I'm making this rule set for my 11yr and 9yr old sons.)

Happy Holidays, Jesse

------------------------------------------------------------------------
---
--------
AWAY BOARDERS or "Standby to repel boarders" Quick and easy rules to play out
boarding actions in Full Thrust (or any other game system.) (Deck layout for
team movement and movement optional)
------------------------------------------------------------------------
---
--------
Star Marines / Space Troopers  (6 man team)
Hits: 6      Cost: 10      (Move: 1D6+2 units)
FIRE:
4-5 (1 hit)
6 (2 hits)
or 6men 4-5(1hit), 6(2hits)
4men 5(1hit), 6(2hits) 2men 6(1hit)
------------------------------------------------------------------------
---
--------
Ship's Crew (4 man team) Hits: 4 Cost: 6 (Move: 1d6 units) FIRE:
5-6 (1 hit)
or 4men 5(1hit), 6(2hits) 2men 6(1hit)
------------------------------------------------------------------------
---
--------
Optional Rule: Morale check after first hit.
1D6 - roll under remaining hits.
(flee or surrender on failure)
 +1 - green teams   (1-2)
  0 - standard teams (4-5)
 -1 - veteren teams (5-6)
------------------------------------------------------------------------
---
--------
BOARDING METHODS:

Assault Shuttle (Standard) Teams: 2 Cost: 15 Range: 24 (or per fighter rules)

Assault Shuttle (Heavy) Teams: 4 Cost: 25 Range: 24 (or per fighter rules)

Boarding Pod Teams: 3 Cost: 10 Range: 8

Transporter
Teams: 1/turn Cost: 8  Range: 4

EVA suits (per team) Cost: 1 Range: 2

Tractor Beam Cost: 5 Range: 3

Docking Grapples Cost: 1 Range: 1
------------------------------------------------------------------------
---
--------

troop sheet (courier font)
--------------------------------
Marines Marines Marines
=_=_=_= =_=_=_= =_=_=_=
|_|_|_| |_|_|_| |_|_|_|
=_=_=_= =_=_=_= =_=_=_=
|_|_|_| |_|_|_| |_|_|_|
=4=5=6= =4=5=6= =4=5=6=

Marines Marines Marines
=_=_=_= =_=_=_= =_=_=_=
|_|_|_| |_|_|_| |_|_|_|
=_=_=_= =_=_=_= =_=_=_=
|_|_|_| |_|_|_| |_|_|_|
=4=5=6= =4=5=6= =4=5=6=

From: Aron_Clark@d...

Date: Thu, 9 Dec 1999 11:09:14 -0800

Subject: Re: boarding party

I like these, heck I like simplicity (even at the 9 - 11 year old
level). What is the Marine and Crew reference to the "Move 1d6 Units". Have
you planned to fight combats out on deck plans?

"Jesse Casey" <jessecasey@netzero.net> on 12/09/99 11:02:13 AM

Please respond to gzg-l@CSUA.Berkeley.EDU

To:   "GZG List" <gzg-l@CSUA.Berkeley.EDU>
cc:   "John B." <BoothJohn@aol.com>, "Thomas J." <ranger38@hotmail.com>
(bcc:
      Aron Clark/AM/Avid)
Subject:  Re: boarding party

I've been working on these off and on for the past month or so. Please dont
laugh too loudly but constructive critic's comments are welcome. (Keep in mind
I'm making this rule set for my 11yr and 9yr old sons.)

Happy Holidays, Jesse

------------------------------------------------------------------------
---
--------
AWAY BOARDERS or "Standby to repel boarders" Quick and easy rules to play out
boarding actions in Full Thrust (or any other game system.) (Deck layout for
team movement and movement optional)
------------------------------------------------------------------------
---
--------
Star Marines / Space Troopers  (6 man team)
Hits: 6      Cost: 10      (Move: 1D6+2 units)
FIRE:
4-5 (1 hit)
6 (2 hits)
or 6men 4-5(1hit), 6(2hits)
4men 5(1hit), 6(2hits) 2men 6(1hit)
------------------------------------------------------------------------
---
--------
Ship's Crew (4 man team) Hits: 4 Cost: 6 (Move: 1d6 units) FIRE:
5-6 (1 hit)
or 4men 5(1hit), 6(2hits) 2men 6(1hit)
------------------------------------------------------------------------
---
--------
Optional Rule: Morale check after first hit.
1D6 - roll under remaining hits.
(flee or surrender on failure)
 +1 - green teams   (1-2)
  0 - standard teams (4-5)
 -1 - veteren teams (5-6)
------------------------------------------------------------------------
---
--------
BOARDING METHODS:

Assault Shuttle (Standard) Teams: 2 Cost: 15 Range: 24 (or per fighter rules)

Assault Shuttle (Heavy) Teams: 4 Cost: 25 Range: 24 (or per fighter rules)

Boarding Pod Teams: 3 Cost: 10 Range: 8

Transporter
Teams: 1/turn Cost: 8  Range: 4

EVA suits (per team) Cost: 1 Range: 2

Tractor Beam Cost: 5 Range: 3

Docking Grapples Cost: 1 Range: 1
------------------------------------------------------------------------
---
--------

troop sheet (courier font)
--------------------------------
Marines Marines Marines
=_=_=_= =_=_=_= =_=_=_=
|_|_|_| |_|_|_| |_|_|_|
=_=_=_= =_=_=_= =_=_=_=
|_|_|_| |_|_|_| |_|_|_|
=4=5=6= =4=5=6= =4=5=6=

Marines Marines Marines
=_=_=_= =_=_=_= =_=_=_=
|_|_|_| |_|_|_| |_|_|_|
=_=_=_= =_=_=_= =_=_=_=
|_|_|_| |_|_|_| |_|_|_|
=4=5=6= =4=5=6= =4=5=6=