boarding actions (was Hit and Run Rules)

1 posts ยท Dec 3 1996

From: Joachim Heck - SunSoft <jheck@E...>

Date: Tue, 3 Dec 1996 10:56:19 -0500

Subject: Re: boarding actions (was Hit and Run Rules)

> Eric Fialkowski writes:

@:) Second, my Hit and Run rules for boarding actions:
@:) [ zorch ]

I don't have any particular comments about the hit and run rules but I am
curious to find out whether anyone on the list has seen any successful
boarding actions and, if so, what tactics were used to catch up with the ship
to be boarded. We've been looking at all sorts of rules geared towards
preventing ships from being destroyed instantaneously and one suggestion was
that we capture each others' vessels. Unfortunately, so far no one has been
able to successfully match speed with an enemy ship (even a crippled one) in
order to board. As long as the engines are still working, it would seem to be
just a matter of luck as to whether you can match velocities.

Once again it occurs to me as I write this that this would not necessarily be
the case with larger ships. A capital ship with original thrust 2, reduced to
1 because of damaged, would probably be pretty easy to catch up with. With
lighter ships, however, it seems quite difficult.