Be gentle...

2 posts ยท Jul 8 1997 to Jul 12 1997

From: Peggy & Jeff Shoffner <pshoffner@e...>

Date: Tue, 8 Jul 1997 15:04:53 -0400

Subject: Re: Be gentle...

> So far I've played with the core rules, basic fighter stuff
Especially
> the scatter guns?

Rod, the best thing I've found to handle scatterguns is try to stay out of the
way. The next best, (and this is inhuman from a real life POV) is to send
fighter squads and small escorts in to force them to use them up. KV ships
tend to be unpredictable in movement; best thing I've found to counteract them
are superdestroyers (three B guns, and harder to kill) and heavy cruisers;
last bout I had with my friends, the only thing that saved our butts was one
of my heavy CAs was unscathed in the last rounds; with a few lucky shots that
forced the remaining KV ships to roll thresholds, one lost its last Fire
Control, and the other two lost thrust control. The first
one was finally bagged, and the other two left the table cruising at 20+

units. (looks like a fish, moves like a fish, steers like a carp....)

> I'd be glad to pass on any help I can concerning

I've been building up a fleet using as little money as possible (not poor,
just a skin-flint).   So far, by best ideas have been carving balsa with
an
x-acto and Dremel into what I want, and possibly buying old Axis &
Allies game pieces and doing a "cut, patch, sand, and glue" number on them to
make star ships. Haven't done so yet (can't find A&A at flea markets; they
were
there a month ago!!!), but I have some mock-ups drawn up; looks do-able.
 Do
you have any suggestions?

From: Rodrick Campbell <rcampbell@u...>

Date: Fri, 11 Jul 1997 23:57:01 -0400

Subject: Be gentle...

Hi all!

I'm new to this mailing list thing. In fact I've only been playing FT for
about two weeks. I've been on for three days and already there has been some
interesting and relevant mail. Thanks. And a special

thanks to Mike Miserendino for the ship classification abbreviations. I've
been searching my house for the Harpoon stuff, but you've answered my question
without it even being asked.

So far I've played with the core rules, basic fighter stuff and the KV ships.
Any tactical suggestions when fighting the KV? Especially the scatter guns?

I've noticed some postings on SG and DS also. I've been a fan of

those games for several months and would appreciate any links to source
material for them.

I'd be glad to pass on any help I can concerning scratchbuilding

ships and terrain. And I'd be glad for any insights any of you could provide.

Till next time...

                                                Rod