From: Geoffery R <geofferyr@h...>
Date: Wed, 31 Jan 2001 11:17:09
Subject: Battletech
The ENTIRE game is designed to have Mechs battlefield GOD's.
From: Geoffery R <geofferyr@h...>
Date: Wed, 31 Jan 2001 11:17:09
Subject: Battletech
The ENTIRE game is designed to have Mechs battlefield GOD's.
From: Simon Brodie <mr_fingle@h...>
Date: Wed, 31 Jan 2001 13:01:39 -0300
Subject: Re: Battletech
1 000 000 credit question here would be: - what does this refer to! Si > From: "Geoffery R" <geofferyr@hotmail.com>
From: Donald Hosford <hosford.donald@a...>
Date: Wed, 31 Jan 2001 12:19:31 -0500
Subject: Re: Battletech
I think he is refering to my comment about Fasa's battletech having everything skewed to make the mechs better than anything else. Donald Hosford > Simon Brodie wrote: > 1 000 000 credit question here would be: - what does this refer to!
From: Donald Hosford <hosford.donald@a...>
Date: Wed, 31 Jan 2001 12:29:48 -0500
Subject: Re: Battletech
Gimmy a tank anyday...I always wanted to field one in that game with multiple turrets...
From: Robert W. Hofrichter <RobHofrich@p...>
Date: Wed, 31 Jan 2001 19:43:54 -0500
Subject: Re: Battletech
Best unit in the game (for the mass) was the Maxim (a largish hover vehicle that carreid a platoon of infantry). Well armed, armored, and FAST. Could take most mechs, if handled properly. Rob [quoted original message omitted]
From: Glenn M Wilson <triphibious@j...>
Date: Wed, 31 Jan 2001 19:49:22 EST
Subject: Re: Battletech
Si - The Spanish word (minus accent mark) for yes. On Wed, 31 Jan 2001 13:01:39 -0300 "Simon Brodie" <mr_fingle@hotmail.com> writes: > 1 000 000 credit question here would be: - what does this refer to!