Bailey's Lament, verse 2

2 posts ยท Feb 12 2000 to Feb 12 2000

From: GBailey@a...

Date: Sat, 12 Feb 2000 00:01:31 EST

Subject: Bailey's Lament, verse 2

please, no violins...

I'll spare the details of two previous battles that my side lost tonight.
During the third battle, 2300 points each side, I brought in a 240 mass ship
and 12 torpedo boats. Things were going good as the enemy heavies concentrated
on the boats so we chewed up an enemy heavy. It looks like we're winning. Then
Steve, with initiative, rolls 18 beam dice against my double screened ship,
previously damaged, and comes up with 6 6s and a couple 5s. After rerolls I'm
thresholded on the third line.
So 4-6 will damage systems.  Matt, the kid of our group, is allowed to
do the threshold checks (it was his ship we wrecked and sent drifting away).
He takes out the 3 C2s I have, knocks out 2 of the remaining 5 pulse torps (6
total on the ship), and for the coup d'grace, knocks out all 3 FCs. So now I'm
drifting off, life support hit, main drive hit once, and no FCs. We end up
losing the battle, although our other heavy destroyed Steve's ship before
FTLing. My ship was destroyed as it tried to leave (just fixed the FTL drive).

*very big sigh*

How about a space ship combat game without dice? Cards are popular these days.
:)

Glen

From: Andrew Apter <andya@s...>

Date: Sat, 12 Feb 2000 00:57:53 -0500

Subject: RE: Bailey's Lament, verse 2

Glen Your partner did FTL two hull boxes shy of his first threshold leaving
you to face an undamaged ship. I must admit I was running a slight dairy
product with a fast beam four armed ship. Matt and Steve had speed 2 mobile
forts and your side was torpedoes R Us. But I can't have you blowing up my
son.

<grin> Andy(Matt's father)

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