Back in action

4 posts ยท Oct 26 2000 to Oct 26 2000

From: Peter Mancini <peter_mancini@m...>

Date: Thu, 26 Oct 2000 14:13:27 EDT

Subject: Back in action

Hello all, It's been a long time since I've been on this list. I decided to
get back on because I've started to game again and also because I just bought
two new fleets to game with.

I was happy to see that the first message I got concerned tactics for the
Kra'Vak as that is my first fleet. The other fleet I bought is the Phalons. I
do have some questions however...

1. -- why do the Phalons or anyone else for that matter call their
larger ships MOTHERships when indeed it is quite clear they are FATHERships.

2. -- are their any rules for their docking stations?  A roundtable
discussion this past week (read: we were drinking gin and howling with
laughter...) centered on such rules. We decided that the ports on the docking
station would be quite, um, fleshy if you will. The center hub of the station
would be dominated by two connic refueling stations. Someone in the group
suggested placing a pad over one of the ports to show what they look like when
they are down for monthly maintenance.

We decided that Phalon docking stations required much higher maintenance

than other stations and generally were unable to get ready to deal with any
emergency in anything less than 1 1/2 hours.  Phalon ships that dock
with the station will undock as soon as business is concluded and then enter
into radio silence with the docking station for at least several days. It has
been observed that on occasion the bridge crew of some Phalon ships will get
intoxicated and resume radio contact with docking stations they haven't seen
in years at odd hours.

Docking stations also, occasionaly, build new phalon ships. They are small and
require a long shakedown cruise. All to often the Fathership that delivered
the parts to build the new ship will find it too cumberson to include it in
the taskforce. Taskforce integrity is based on the "buddy" system and the
responsibility for caring for a new ship can be seen by many Phalons as a
burden that destroys that system.

A classic way of defeating Phalons is to distract them. Launching a pod

with some shiny new technology, even during battle, will cause many of the
Phalons to break ranks so they can check it out. Don't bother to include
instructions as they will be ignored and the pod will almost upon being
received be opened and taken apart for further inspection.

Phalon fleets are generally slower than other fleets when entering new
territory. Phalons seem to ignore all nav beacons and when off track will
rarely, if ever, stop long enough to triangulate their position within local
systems. Their slowness is not a question of velocity (which can be quite
large in magnitude) but more with not making a straight path to their target.

Phalon fleets have been known to communique back to the docking station
stating that they are on patrol but then quickly skirt behind a local moon,
exchange boarding parties and play cards.

The Phalon ships tend to have larger and larger cargo areas modified on their
ships as they age. When asked, Phalon ship commanders often respond back that
"they are working on it."

Oddly, phalon ships and docking stations have different measuring systems
using the same terms. A ship's standard measuring unit will tend to be as much
as 50% to 175% larger than the docking station's. A ship, for example might
say it is at least 10 megaunits long while the docking station will guide them
to a 6 megaunit long docking port. Odd.

The Phalons are truely enigmatic as you can tell. They are so alien and

have no analog in human society that it may be years, centuries (never?)

before we truely understand their motivations.

From: Kevin Walker <sage@c...>

Date: Thu, 26 Oct 2000 15:12:59 -0500

Subject: Re: Back in action

> on 10/26/00 13:13, Peter Mancini at peter_mancini@msn.com wrote:

> Hello all,

(snip)

Uh oh...must resist...cant' resist.

Another interesting factor with Phalons is they sometimes experience problems
when docking, something about failing to salute at the appropriate times for
what they term as UNKNOWN reasons.

From: Peter Mancini <peter_mancini@m...>

Date: Thu, 26 Oct 2000 16:42:43 EDT

Subject: Re: Back in action

> Uh oh...must resist...cant' resist.

Body Strong, Mind weak...

> Another interesting factor with Phalons is they sometimes experience

The Phalon Captain limply added, "No Comment," when asked why he was nicknamed
"Old Softie." Many remarked he looked deflated. Remarkably, "Old Softie" is
considered the greatest insult in Phalon culture.

In other news, two Phalon capital ships accidentally came into contact during
manuevers which prompted a burst of radio traffic concerning the latest sports
scores... S2:Intelligence was unable to interpret beyond that.

From: Doug Evans <devans@n...>

Date: Thu, 26 Oct 2000 16:29:01 -0500

Subject: Re: Back in action

NO ONE mentions Viagra!

The_Beast