Does anyone have any data on what an "average" ship costs in FT? I am trying
to set up some campaign rules, and it would be nice if an "average" cost
coulid be used to judge roughly how many ships a player should be able to
build (except the stomp'em gang, of course...)
Thanx
500 points per turn seems about right to replace fleet losses, if combat can
occur every turn. Downgrade this appropriate if the average combat is further
apart.
Neath Southern Skies - http://users.mcmedia.com.au/~denian/
[mkw] Admiral Peter Rollins; Task Force Zulu
[pirates] Prince Rupert Raspberry; Base Commander
> -----Original Message-----
Following a quick glance through my ship designs, it seems that an FB ship
costs on average about 3.3 to 3.5 points per mass (this is for a warship,
merchants are cheaper). So the 500 points per turn suggested by someone would
buy you around 150 mass of ship (ie one dreadnought, a BB and a cruiser, five
DDs etc)
Well, I usually start with the assumption that ships cost 3.5 points per MASS.
So, I figure 7000 points buys about 2000 MASS. Then I figure my fleet out from
that based on MASSes of the different classes (2x200, 4x150, 3x100, 5x80,
5x60).
I find players don't maintain set proportions of different sized ships, so
this is how I work it.