laserlight@quixnet.net schrieb:
> I didn't say it was exciting, just realistic.
Or Moons of any size.
What's an Herbig Haro object?
BTW what would the on-table density of Saturn's rings be ?
Greetings Karl Heinz
> KH.Ranitzsch@t-online.de wrote:
They are small-scale shock regions associated intimately with star
forming regions. Localized dense regions of nebulae. I do not have a
particle-per-
square-cm number to give you, though. I may be able to find out later.
> BTW what would the on-table density of Saturn's rings be ?
Vertically? Not much. Less than 1000 km for the outer rings, and less than a
kilometer for the middle rings. Not all of the thicknesses are known, though,
but for the most part, you can say less than 1000 km (which means 1 mu if you
use
the accepted 1000 km = 1 mu ;-).
Horizontally, denser than your typical asteroid belt. But again,
I don't have a density number to supply. Most of it is small-scale
stuff, but would be damaging to a ship plowing through the area at high speed
(then again, beam weapons and SMs are damaging to ships,
too. ;-). I'll try and look up this information later. But the rings
aren't a dispersed plane of debris, but are made up of ringlets, almost
like grooves on a record (that's one of those big plastic-like things
that was the predecessor to CDs for our younger members of the audience
;-)
> At 5:26 PM +0100 1/15/02, KH.Ranitzsch@t-online.de wrote:
Pulsar, yeah, right. Can we say massive x-ray dose to any ship in the
path?
> Or Moons of any size.
Moons just fall under planetoid factors in the game in my opinion.
> What's an Herbig Haro object ?
That would be a good question.
> I wrote:
Ryan snorted:
> Pulsar, yeah, right. Can we say massive x-ray dose to any ship in the
Didn't say it would be terribly healthy...maybe there's a planetary mass
orbiting it and you have to stay behind that or get zapped...
> At 3:29 PM -0500 1/15/02, laserlight@quixnet.net wrote:
;-)
> Didn't say it would be terribly healthy...maybe there's a planetary
Something like if you run into this path or along this axis, you
suffer the effects of 30 Class 4 beams. The x-ray output of those
things is enormous.
But depending on your PSB, level 2 shields might provide protection
against such X-rays out to a few light days or months or something. In
any case, the point I'm trying to make is that level 2 shields would be able
to get closer than level 1 shields, and level one shields can get closer than
no shields. The effect of moving to a range that your shields didn't protect
might be getting hit with a Class 4 beam. Shield
failure could be really bad if you're in the high X-ray zone.
Interesting effects might be that missiles are useless since their electronics
fry when they leave the protection of the ship's shields. Ditto for fighters,
except that the pilots become smoking bacon.
Could lead to tactics like WW2 submarine warfare where you have one side that
can't enter a certain zone, but can fire weapons into it (destroyers), and you
have another side in a more dangerous zone that might kill them if they get
too damaged (submarines.
You might need to give everyone a bunch of ECM points when in the X-ray
field also due to high background levels radiating everywhere.
--Binhan
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