From: Alan and Carmel Brain <aebrain@w...>
Date: Wed, 1 May 2002 19:30:09 +1000
Subject: Re: Armour Piercing 201 (Advanced Ceramics)
From: "Katie Lauren Lucas" <katie@fysh.org> > Quoting Edward Lipsett <translation@intercomltd.com>: Not as such, I'm afraid. See http://yarchive.net/explosives/shaped_charge.html for some good books on the subject. The situation is rather more complex: I'll simplify it as much as I can, at the risk of innacuracy and omission of important stuff ( such as HEP/HESH). There are 2 good ways of penetrating thick armour: fire a pencil-like projectile at insanely high speeds ( about 2km/sec ) ( see http://www.army-technology.com/contractors/ammunition/apfsds.htm ) or detonate a shaped charge of explosive very close to the armour that explosively forms a slug of metal (usually copper) and projects this slug at even more insane velocities, (5 km/sec +). That is, "Armour Piercing (Fin Stabilised) Discarding Sabot" and "High Explosive Anti=Tank", APFSDS and HEAT respectively. No, a HEAT round doesn't "burn through" the armour. And it's not molten. It's solid. BUT at the speeds involved, for penetration, both situations are best modelled as bursts of compressible fluid hitting another compressible fluid. See http://www.logwell.com/tech/shot/perforator_life_cycle.html for a nice animation of how a hollow charge forms a rodlike projectile. When a cylinder of stuff hits a chunk of armour at these high speeds, the cylinder is compressed, and ablates away at the point of impact. The armour also ablates away, it "sprays". But the cylinder, be it long-rod-penetrator or molten copper slug, has backup, which gets fed into the point of impact, moving it through the armour till finally a much-diminished remnant gets through the last bit of armour. The pressure is then off, and the cylinder explosively dissasembles due to pressure release. To a bystander without a superfast X-ray camera, there's a flash outside the tank, a lot of hot gas and splinters jetting away from the point of impact, and simultaneously an explosion inside the target. OK, now on to ceramics: Ceramic/Layered/Composite armour is composed of materials with different densities. A cylinder penetrating them has shockwaves set up in it as it hits the different densities, so some of the cylinder is lightly compressed, the next bit heavily compressed, the next bit lightly and so on. This causes the long cylinder to break apart (actually explosively disassemble - it explodes) before it goes very far, the point of penetration no longer has backup, and instead of a neat hole, you get a shallow divot. For projectiles at lower velocities, completely different mechanisms are involved,