Armor vs shields?

2 posts ยท Apr 11 1999 to Apr 11 1999

From: Oerjan Ohlson <oerjan.ohlson@t...>

Date: Sun, 11 Apr 1999 22:11:23 +0200

Subject: Re: Armor vs shields?

> Glen Bailey wrote:

> I don't have any books yet but with FT3 being

None that I've heard of. Jon's a bit too busy with the model-selling
part of the business, I think  :-/

> Both FT battles I've been in have seen the armored ships win

Oh, certainly. Not enough of it in time for the FB1 printing (I didn't
have Excel then, so had to do all my number-crunching with pencil and
paper... takes a *lot* longer, it does :-/ )

Armour is underpriced compared to normal hull structure (or, rather,
the hull structure is overpriced - IMO hull should cost 1xMass instead
of 2xMass), but which of screens and armour is best depends very much on what
weapon mix your enemy uses and how large your ships are. If your ships are
small (less than NMF 60 or thereabouts) or use
Fragile/Weak hulls armour is better, and screens lose power rather fast
if your enemy uses screen-ignoring weapons.

Elaborating on Alan's difficulties a bit:

a) Screens can go down due to treshold checks - on average, a system
goes down when the ship has lost 67-70% of its hull boxes (armour
doesn't count here!). The probability for this is fairly easy to
calculate, but screens can also come back *up* thanks to the DCPs - and
the probability for that depends on how big the ship is (ie, how many DCPs it
has) as well as how fast it takes damage (ie, how many chances you get to
repair it) and what other internals it has suffered (eg, power core and life
support hits tend to have higher priority <g>)... and this makes it virtually
impossible to calculate the average effect of the screens exactly. You can get
a reasonably good estimate, of course.

b) Opponents don't use all beams. You can get around this by assuming
that the ratio between screen-ignoring damage and beam damage is
constant, but it isn't a very realistic assumption (it depends rather heavily
on range).

c) The cost difference between armour and screens isn't very important
- about 2% of the total cost of the ship unless it is smaller than Mass
60 or so (in which case it probably shouldn't have screens anyway -
both because of the Mass breakpoint for screens and because it won't have a
strong enough hull to benefit from it!).

[snip]

> I was thinking of adding a Meson battery as another weapon: size of

Should be reasonably OK. Maybe a bit weak, but at least that's better
than too powerful :-/

Later

From: Thomas Anderson <thomas.anderson@u...>

Date: Mon, 12 Apr 1999 00:57:03 +0100 (BST)

Subject: Re: Armor vs shields?

> On Sun, 11 Apr 1999, Oerjan Ohlson wrote:

> a) Screens can go down due to treshold checks - on average, a system

hence the small print on the Winchester Energy Systems MS-200e:

"Warning! The value of your investments may go down as well as up."

sorry.

Tom