Another Stargrunt question

2 posts ยท May 10 1997 to May 10 1997

From: John Crimmins <johncrim@v...>

Date: Fri, 9 May 1997 23:57:45 -0400

Subject: Another Stargrunt question

I asked this once before, long ago, and no one had an answer for me other than
"don't use drop troops". But, seeing as how Jon, the Great and Terrible, is
now among us, I thought I would ask again: How far can individual figures move
when Reorganizing? I ask because, in one of our first games, a unit in fast,
heavy Power Armor was dropped from orbit and ended up scattered widely across
the board. All intact, remarkably enough, but none closer than 8 inches to
another man.
 I
would assume that the unit would attempt to come together either at the
intended drop point or at the unit's officer, but how much movement do they
get to regain unit integrity? The book says only that Reorganization allows
figures to be moved "short distances", and this does not help much under the
circumstances. So what's the deal? I'm thinking of putting together a scenario
that would involve several units of drop troops, but I want to know how to
work things first.

From: Ground Zero Games <jon@g...>

Date: Sat, 10 May 1997 17:19:37 -0400

Subject: Re: Another Stargrunt question

> I asked this once before, long ago, and no one had an answer

Thanks (I think)...:)

is now among us, I thought I would ask again:
> How far can individual figures move when Reorganizing? I ask

Good question, John. I think the most reasonable method would be to say that
each man can move towards the rendezvous point at normal rates (normal or
combat move, your choice) per reorganise action, until all the squad are
in unit integrity - thus if some men have to move two (or three, or
more) move actions to get to the rally point, that is the number of reorganise
actions the unit must spend before it can do anything else. Does this sound
reasonable? If any "funnies" crop up (some troops can't reach the RV point at
all, or get pinned down on the way) then you may have to wing it or ask for an
umpire call.