Another OPERATION NIGHTMARE

3 posts ยท Jun 25 2002 to Jun 26 2002

From: KH.Ranitzsch@t... (K.H.Ranitzsch)

Date: Tue, 25 Jun 2002 23:01:20 +0200

Subject: Another OPERATION NIGHTMARE

Greetings

For another nasty scenario:

A place with a semi-tolerable environment that is highly variable on a
daily basis.

Fight for a settlement with sheltered quarters. The shelter has to be captured
intact.

Anybody not in shelter at the end of the game is dead. No saving throw.

Justification: Highly variable conditions Depending on your terrain:
Cold place - everybody freezes to death at night
Hot place - exposed people are fried to death in the noon sun
Tropical place - at some time the bugs come out.

And the 'ugly' conditions are so harsh that practical battledress cannot cope
with them. Nor any but fully environmentally protected vehicles.

Instead of a clean cutoff you can make the last bounds increasingly harsh,
with anybody dicing on progressively worse odds.

Greetings

From: DAWGFACE47@w...

Date: Wed, 26 Jun 2002 17:24:34 -0500 (CDT)

Subject: Re: Another OPERATION NIGHTMARE

this i like very much!

make for all sides eating their fingernails and doing their damnedest to be
the survivor!

this could also be set in an airless environment, or one with a hazardous
atmosphere that degrades the joints and seals in spacesuits or battle armors
so that getting inside is the only way to survive!

From: Beth Fulton <beth.fulton@m...>

Date: Thu, 27 Jun 2002 09:59:22 +1000

Subject: RE: Another OPERATION NIGHTMARE

G'day,

> A place with a semi-tolerable environment that is highly

One option is a planet who's orbit is close enough to its sun (or a gas giant)
that as it goes from night to day the differential is so strong that there are
super strong winds etc.

Cheers