From: KH.Ranitzsch@t... (K.H.Ranitzsch)
Date: Tue, 25 Jun 2002 23:01:20 +0200
Subject: Another OPERATION NIGHTMARE
Greetings For another nasty scenario: A place with a semi-tolerable environment that is highly variable on a daily basis. Fight for a settlement with sheltered quarters. The shelter has to be captured intact. Anybody not in shelter at the end of the game is dead. No saving throw. Justification: Highly variable conditions Depending on your terrain: Cold place - everybody freezes to death at night Hot place - exposed people are fried to death in the noon sun Tropical place - at some time the bugs come out. And the 'ugly' conditions are so harsh that practical battledress cannot cope with them. Nor any but fully environmentally protected vehicles. Instead of a clean cutoff you can make the last bounds increasingly harsh, with anybody dicing on progressively worse odds. Greetings