From: . <scylla@o...>
Date: Mon, 16 Feb 1998 16:42:29 +0100
Subject: Aircraft damage.... in DS2
What happens if an aircraft gets a mobility chit? I know that invalid chits are ignored (0's) but, what about a special chits? Joe
From: . <scylla@o...>
Date: Mon, 16 Feb 1998 16:42:29 +0100
Subject: Aircraft damage.... in DS2
What happens if an aircraft gets a mobility chit? I know that invalid chits are ignored (0's) but, what about a special chits? Joe
From: Tony Christney <tchristney@t...>
Date: Mon, 16 Feb 1998 13:55:02 -0800
Subject: Re: Aircraft damage.... in DS2
> What happens if an aircraft gets a mobility chit? I know that invalid DSII rulebook, p.42, column 2, paragraph 3: ALL chits are valid except Special damage chits, which are ignored. There you go! ************************************************
From: Robertson, Brendan <Brendan.Robertson@d...>
Date: Tue, 17 Feb 1998 09:00:51 +1100
Subject: RE: Aircraft damage.... in DS2
One word... SPLAT!!! 'Neath Southern Skies ********************* Smeartrek: These are the voyages of the Starship Bubbles. It's continuing mission, to destroy new worlds, outbreed alien civilizations & to boldly go where not even idiot's dare to venture. http://users.mcmedia.com.au/~denian/ > -----Original Message-----
From: Ground Zero Games <jon@g...>
Date: Tue, 17 Feb 1998 08:32:19 +0000
Subject: Re: Aircraft damage.... in DS2
> What happens if an aircraft gets a mobility chit? I know that invalid Without actually consulting the rules (hey, I only wrote 'em, don't expect me to remember them too), I can't be sure if the aircraft rules say to ignore special chits or not. If they don't, then I would say the pilot has lost the engine and is consequently in BIIIIG trouble - either an autopmatic crash, or maybe (if you're feeling charitable) a die roll to choose between a) just enough power left to limp back to base, b) a controlled crashlanding (if there is anywhere to do it) or c) CRUNCH!...........
From: . <scylla@o...>
Date: Tue, 17 Feb 1998 17:49:17 +0100
Subject: Re: Aircraft damage.... in DS2
If the mobility special chit is considered, it would be prudent to buy backup systems (engine!!) in case it is hit... I would think that only transports and interface craft would really benifit, on the other hand, the US military HAS completely gone away from single-engine designs, just because of the special mobility chit (they play DS2 also!!), barring the F-16 and the AV-8, of course. I know that the P-3 can shut down 3 engines to increase loiter time, so, one would think that it could lose an engine or two end still make it home, if not increase loiter or available-asset time when undamaged. It would be devastating to an Assault Commander to loose an entire unit (3 tanks) to a single lucky missile. Given number of mobility chits (7) I think it would behoove any design to have backup engines... especially considering that the chance of drawing a mobility chit is almost 6 percent. What sort of aircraft designs along these lines has everyone come up with? Joe
From: Tony Christney <tchristney@t...>
Date: Wed, 18 Feb 1998 11:41:19 -0800
Subject: Re: Aircraft damage.... in DS2
I'm reposting this. It seems some people missed it the first time through... > What happens if an aircraft gets a mobility chit? I know that invalid DSII rulebook, p.42, column 2, paragraph 3: ALL chits are valid except Special damage chits, which are ignored. There you go! ************************************************
From: Paul O'Grady <paulog@o...>
Date: Thu, 19 Feb 1998 12:19:26 +1100
Subject: Re: Aircraft damage.... in DS2
Aah yes... but does not the NOTE at the bottom of the table on pg 29 state that "the "SPECIAL damage chits in the pot...are ALWAYS valid when drawn against vehicle targets.." does this mean that the p42 ruling only applies to ADS? What if the VTOL (or whatever) is grounded at the time? Perplexed Paul
From: Tony Christney <tchristney@t...>
Date: Thu, 19 Feb 1998 09:54:50 -0800
Subject: Re: Aircraft damage.... in DS2
Dear Perplexed, > Aah yes... IIRC, the original question was about aerospace fighters. Since the only things that can fire at aerospace fighters is ZAD and LAD, p42 overrides p.29. As for VTOLs, I would say that they are simply immobilized. Remember that airborne vehicles are already more fragile with their lower armor values. Immobilized does not necessarily imply that the engines are out. It simply means that it is not possible (or safe) to move the vehicle. In a campaign setting, it is entirely up to you to decide what immobilized means _after_ the game. > Perplexed Paul