adventure ( FTL Sytems-Game Implications...)

1 posts ยท Sep 16 1997

From: Chris McCurry <CMCCURR@v...>

Date: Tue, 16 Sep 1997 19:54:17 -0400

Subject: adventure ( FTL Sytems-Game Implications...)

This sounds pretty cool, although with the size of the Generator you'd be
nearly obligated to have dedicated "Jump Ships", enough for the whole
fleet -- and if those got KO'd you'd be in deep, deep trouble.

sounds like a great scenario idea to me..

CMC