From: Roger Books <books@m...>
Date: Thu, 6 Jun 2002 10:33:59 -0400 (EDT)
Subject: AAR
Last night we fought a quick DSII battle. The scenario was this: The NAC was coming in to liberate one of their colonies from an unpopular secessionist government. Unfortunately one of the main areas that needed to be taken was in a mountainous area, the only acceptable landing point a fairly well gaurded starport. Special forces were slipped in and took over the starport but not without a radio transmission alerting local forces. There are inbound local forces that need to be delayed until the orbital forces can be landed. Setup: The NAC started in position, hidden, and dug in. In addition to 13 stands of infantry of which 4 were GMS/L troops they were allowed to place 3 mine fields. They had 660 points total. All units were orange, the draw provided 3 orange-1's and one orange-3. The NAC group was allowed to setup on their side and up to 2/3 of the table. The locals started with a hodge-podge of GEV vehicles, the only thing close enough to react and arrive in time. They were allowed up to 4 GEV MICVs with basic infantry. They chose to bring only 2. They chose unit quality completely at random. They had 2000 points of vehicles. The NAC setup was beautiful. 3 Minefields covered the difficult side of the table completely blocking travel. The easy side of the table was a gauntlet. Oddly enough all the GMS troops were placed in one unit. Victory conditions: The locals needed to get 1000 points of vehicles to the starport. The NAC would not be able to land their troops at this poiint. The NAC player needed to delay the locals until the space based forces arrived. To provide a bit of randomness the forces arrived on a 9 or better with a roll of (d6 + turn). As (I, but not the NAC player) expected the locals avoided the easy route. They lost a GEV Jeep to a minefield. The NAC player then, strangely, activated his unit of GMS/L, moved them into the open to get shots at the Jeeps. He disabled one. The local force brought forward the two MICVs, offloaded the infantry, and proceeded to decimate the NAC GMS/L troops. The NAC then activated another unit of infantry, moved them into the open and fired upon the MICVs, doing no damage. The locals brought forward a unit of medium tanks and using APSWs decimated the new unit of infantry. The NAC then called in a wave off and left with the remaining troops. I will point out that the NAC player has only ever played GW games. He ignored my repeated hints because, in his experience cover is not that valuable. Fortunately he seems willing to play DS again and the group has a large interest in SG, if I can ever get forces put together.