A Change of Orders (ECC) + Paintball

4 posts ยท Mar 14 2002 to Mar 14 2002

From: Thomas Barclay <Thomas.Barclay@s...>

Date: Wed, 13 Mar 2002 20:50:57 -0500

Subject: A Change of Orders (ECC) + Paintball

Jerry said: What, you mean in a different game the ESU team didn't get pounded
by mortar fire, Kra'Vak, and then an Ortillery strike?  My God.  (8-)

Tomb: No, they got pounded by mortars, KV, and later ortillery. But they also
fought each other and the Kra'Vak tooth and nail. The OU and the ESU went at
one another like mad to keep the other from gaining the benefit
of a captured KV. And then they _both_ hammered the appearing KV.

The AARs for some ECC stuff I was involved with will appear when I'm off a
release schedule at work.

Paintball:

As someone pointed out to one of our Sergeants, "John, if a fat civvie in
purple coveralls can get close enough to kill you with an inaccurate weapon
that deflects on twigs, imagine what would happen if he was a professional
with a rifle."

Paintball (on any field of size enough you can't see each other at the start)
is a good testing ground for observation, fieldcraft (moving
quietly, leopard-crawls, etc), camouflage, ambush, and basic small unit
tactics. Use of initiative, overwhelming localized firepower,
speed/mobility, and a bit of ferocity can really make a difference. Some
of the best tactics: Flanking, Suppression, Fire and Manouver, Bound and
Cover, and Assault Gun style ambush (engage an enemy, fall back out of
contact, ambush again).

MILES gear/Laser Tag/other simtech has its shortcomings too as a
training aide. There is something in paintball that you get as rounds snap
past your head. It isn't real, but it does get your attention. The best type
of training probably follows the Israeli mode with a few live rounds in every
1000 or so. Keeps you from taking things lightly.

There is, at the end of the day, no substitute for experience. Veterans are
evolved, not spontaneously created.;)

From: Laserlight <laserlight@q...>

Date: Wed, 13 Mar 2002 21:38:11 -0500

Subject: Re: A Change of Orders (ECC) + Paintball

> Tomb:

As opposed to the letting the ESU and KV tear each other up, then drop arty
around to tidy up. My casualty count was IIRC two dead, two

From: Richard Kirke <richardkirke@h...>

Date: Thu, 14 Mar 2002 11:50:55 +0000

Subject: Re: A Change of Orders (ECC) + Paintball

> Paintball:
Some
> of the best tactics: Flanking, Suppression, Fire and Manouver, Bound

Um sadly this isn't very true, paintball is just so different to actual combat
that charging forward and shooting a lot is usually a good tactic. I say this
as someone who has played national tournament level paintball for about a year
now, and once in contact, moving slowly and cautiosly is pretty pointless when
you can dump paint at your oponent. The fact is, that as soon you are in
range, you can be heard or seen.

The difference with the Isrealis is that their kit fires at about twice the
muzzle velocity of paint markers in this country, about 400 miles an hour,
this extends the range somewhat!

From: Alan and Carmel Brain <aebrain@w...>

Date: Fri, 15 Mar 2002 09:57:31 +1000

Subject: Re: A Change of Orders (ECC) + Paintball

> Um sadly this isn't very true, paintball is just so different to actual