From: Paul Radford <paulradford@i...>
Date: Sat, 13 May 2000 01:03:06 +0100
Subject: A battle report (sort of)
Hi folks, I was just involved in a battle using Kra'Vak vs Sa'Vasku. The battle was of approximately equal points (take a look at http://www.innotts.co.uk/~paulradford/gaming/ft/lienz7.html ) for details of the two sides. What ensued was a somewhat one sided battle. Both players are experienced FT players for starters so it wasn't like a veteran taking on a newbie at a convention. The Sa'Vasku completely outclassed the Kra'Vak. The reasons were simply due to the fixed forward arcs of their primary K-guns. Both Sa'Vasku and Kra'vak possess advanced drives (we were using cinematic movement incidentally) but Sa'Vasku stinger nodes are not really limited by arcs in the same way. As it turned out, fast moving Sa'Vasku ships were able to either a) keep out of range or b) be outside the forward arcs of the k-guns, and continue to fire. Even if they are rolling a couple of dice and scoring a few points of damage, its more than the Kra'Vak were able to do. On top of this, the Sa'Vasku had on average, more power available to weapons and thrust simply due to the fact that they never had a need to power up their shield nodes (no power allocated to defense) as they have no effect on K-guns anyway. I feel Sa'Vasku may not fair so well against everyone else and that Kra'Vak may fair much better against non-Sa'Vasku (which we have yet to test!). At least i hope so, what with a shipment of Kra'Vak miniatures on order!:) As anyone else noticed this, or want to comment? I can't comment on what effect vector movement may have had as our FT group uses cinematic movement. Cheers,