> Mk you wrote:
> Anyone remember or have FGU's Space Opera?
...Don't get hit in location 30!
They had a very neat and tidy
> method of depicting stellar locations in 2-D using a grid coordinate
Yeh I can't remember it but I seem to recall using it with early traveller
Details?
Jon (T.C.)>
Sprayforming Developments Ltd. [production tools]
made in
[prototype times]
'The future is now'
> Anyone remember or have FGU's Space Opera?
:-)
> They had a very neat and tidy
It goes like this (and measurements are/were made in millimeters, such
that 1 mm = 1 ly).
|-----------------| The central star (*) is in the center of
the
| | sector (0,0,0). Star 'a' let's say is 10 ly
below
| | the plane of the map, and star 'o' is 25 ly
(mm)
| | below the plane of the map (thus the vertical
| | difference between 'a' and 'o' is 15). Say
the
| * | *-a distance is 20, the *-o distance 40, and
the
| a | a-o distance 45 (all in 'ly' or 'mm'). So if
you
| | want to know the distance between stars * and
'a',
| | simply calculate [sqrt(10**2+20**2)], or 22.4
ly
| o | (I rounded to the nearest 0.1 here). The
distance
|_________________| between 'a' and 'o' would be 47.4 ly. And the
distance from * and 'o' would be 47.2 ly.
Well...it works for me. :-)
Mk
<<much ugly math snipped regarding calculating star distances>>
Anyone who can come up with a neat util to go along with any ST rules I
will reward hansomely -- haven't seen math like that since Math 12 -
which I dropped...I'm all for automation of that part of the strategic game,
and I imagine I'm not alone...
> <<much ugly math snipped regarding calculating star distances>>
Ugly?? Ugly??? That was *simple*!!
You want ugly? Introduce proper motion, fit an orbit relative to the rest of
the galaxy, in addition to a ton of other bits and pieces. Enter differential
calculus, relatavistic equations,
quantum stuff. Fine-tune things to include individual members of
star clusters, too. Oh, and points of a nebula ('member, nebulae that you can
see with your nekkid eye are *lightyears* across)
And he calls the earlier stuff 'ugly'...
;-)
Mk