'20s boats - was Re: DLD's latest conniving plan....

5 posts ยท May 6 2002 to May 6 2002

From: Ted Arlauskas <ted@n...>

Date: Mon, 6 May 2002 11:01:24 -0700

Subject: '20s boats - was Re: DLD's latest conniving plan....

> I'm going to jump in here with this one. I've been looking for 25mm

Allan - have you see the cardstock boats at Reviresco?  There's designed
for
pulp/CoC gaming ...
http://www.tin-soldier.com/rpg/build.htm

From: Allan Goodall <agoodall@a...>

Date: Mon, 06 May 2002 13:11:07 -0500

Subject: Re: '20s boats - was Re: DLD's latest conniving plan....

On Mon, 6 May 2002 11:01:24 -0700, "Ted Arlauskas" <ted@naxera.com>
wrote:

> Allan - have you see the cardstock boats at Reviresco? There's

Geez, it's a CoC game that I plan to use them for! (I have 40 US Marines ready
to take on Innsmouth, and enough Deep Ones to make it difficult)! I'll go
check it out right now!

From: Nick and Laurel Caldwell <clcaldwell@k...>

Date: Mon, 6 May 2002 14:39:47 -0400

Subject: Re: '20s boats - was Re: DLD's latest conniving plan....

Ted beat me to it! I've built two of these and I have to say that I think they
are pretty good value. They are built solidly enough that they stand up to
gaming and they have some nice detail in the inclusion of the metal bits.
Also, they aren't too difficult to put together as long as you take your time
and use a sharp knife to cut out the bits.

Nicholas Caldwell clcaldwell@kreative.net

[quoted original message omitted]

From: John Crimmins <johncrim@v...>

Date: Mon, 6 May 2002 18:34:52 -0400 (EDT)

Subject: Re: '20s boats - was Re: DLD's latest conniving plan....

On Mon, 06 May 2002 13:11:07 -0500, Allan Goodall <agoodall@att.net>
wrote:

> On Mon, 6 May 2002 11:01:24 -0700, "Ted Arlauskas" <ted@naxera.com>
wrote:
> >Allan - have you see the cardstock boats at Reviresco? There's

Really? RPG scenario, or wargame? What system are you using, and whose Deep
One miniatures?

I've had the same idea, you see, recreating the raid on Innsmouth as a wagame
scenario, but don't have enough period miniatures and scenery to manage.

I've decided instead to settle on using FMA for some Delta Green style
scenarios (like trying to
prevent a pair of would-be Satanists from summoning an avatar of
Nyarlathotep in the middle of a
crowded mall).  I have some Mi-Go that need to be painted, and I have a
good collection of Serpent Folk, but I haven't been able to obtain a
sufficient quantity of
decent-looking Deep One
figures. The RAFM ones are nice, but there's not enough variety in the poses
to make them work for my purposes.

From: Allan Goodall <agoodall@a...>

Date: Mon, 06 May 2002 18:27:22 -0500

Subject: Re: '20s boats - was Re: DLD's latest conniving plan....

On Mon, 6 May 2002 18:34:52 -0400 (EDT), "John Crimmins"
> <johncrim@voicenet.com> wrote:

> Really? RPG scenario, or wargame? What system are you using, and

Wargame!

I have a number of options for systems, depending on how many figures I use. I
was planning to do a major Innsmouth raid on the harbour area using SG2. The
only thing that really needs changed are some HTH rules for the Deep Ones. I
can also use Beer and Pretzels Skirmish, which should work just fine. I've
done some testing of Cthuloid scenarios with FMA, and have even worked out
Cthulhu monster stats for most of the major critters in FMA. This would work,
though the morale rules in FMA are still up in the air and morale is a big
deal in a Cthulhu scenario. I have stats for Battleground: WW2 worked out
using the Arctic Thunder advanced HTH rules, and with morale modifiers.
Finally, I can run it using Demonblade's Shockforce sci-fi rules set, or
even Warzone.

The figures are Old Glory WW1 marines, RAFM Deep Ones from their CoC
collection, RAFM thugs, police and townsfolk for Deep One hybrids, and some
old German Call of Cthulhu figures (my memory escapes me, but the name has
"metal" in it) for a couple of hybrids. Oh, yeah, and a RAFM shoggoth for one
of the buildings...

> I've had the same idea, you see, recreating the raid on Innsmouth as a

I lucked out on scenery. During the post-Christmas sale season I found a
whole bunch of pier sets. These are mostly resin, but I also got two big 1 ft.
by 1
ft. wharfs that are actually wooden. They are all pre-painted. I have
about 8 or so docks in four different varieties, some moorings for out in the
water, and the big wharfs.

I haven't made the buildings yet, which is slowing me down. However Ainsty has
a bunch of street level buildings, which are just walls for the first floor,
and they would be easy to "copy" in resin or Super Sculpey. I was going to
make one or two warehouses in foam board. I do have a Crusader 29 Gothic
looking mausoleum/warehouse building I intend to use.

I need some boats. I looked at the paper boats and they could work, but I'm
really looking for something more like a rowboat.

> I've decided instead to settle on using FMA for some Delta Green style

I just ordered the replacement heads for Eureka's SWAT figures that I ordered
a while ago. I'm going to paint them up as Canada's JTF-2 counter
terrorist units (because I like the uniform colours and they will make
excellent generic
anti-terrorist guys). I bought a bunch of Greys from Jon, and I have a
few
Mi-Go (yes, I used to run Delta Green! *grin*). I'm planning to do a
"Return
to Tora Bora" raid, with JTF-2 figures going in as Delta Green. The
landscape
is the cavernscape from Geo-Hex, plus some sci-fi containers from GZG,
GZG "hybernation" chambers and a RAFM mad scientist disection table. It pretty
much writes itself...

> I have some Mi-Go that need to be painted, and I have a good

Those are the ones I plan to use. I have 30 of them primed. They only have
three poses, but I think it works for Deep Ones. I'd prefer to have Deep Ones
in different poses, but they don't acutally use anything other than
hand-to-hand weapons. I can paint them subtly different to make them
unique enough for game purposes. The hybrids from the German company are
smaller than the other figures, but will do. The townsfolk will be perfect.

I do have everything painted, except the Crusader 29 building/mausoleum
and
the Crusader 29 fence and gate, for my "Ghouls Night Out/Long Night for
Vinny the Knife" scenario. Gangsters trying to get an informant to talk. In a
New York graveyard. Around midnight... Again, the scenario writes itself.

All told I have about 4 or 5 Cthulu/DG scenarios in mind. Now if I can
only figure out what to do with my RAFM Cthulhu miniature...*

* It's probably the wrong size for the Big C, himself, but probably good
enough for a Star Spawn...